Reflec and other armours
kaladorn@xxxxxx
(26 Apr 2020 03:18 UTC)
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Re: [TML] Reflec and other armours
Postmark
(26 Apr 2020 12:27 UTC)
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Re: [TML] Reflec and other armours
kaladorn@xxxxxx
(26 Apr 2020 19:37 UTC)
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Re: [TML] Reflec and other armours
Kelly St. Clair
(27 Apr 2020 01:21 UTC)
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Re: [TML] Reflec and other armours
Kelly St. Clair
(27 Apr 2020 02:15 UTC)
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Re: [TML] Reflec and other armours
kaladorn@xxxxxx
(27 Apr 2020 05:01 UTC)
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Re: [TML] Reflec and other armours Kelly St. Clair (27 Apr 2020 09:48 UTC)
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Re: [TML] Reflec and other armours
kaladorn@xxxxxx
(28 Apr 2020 01:27 UTC)
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Re: [TML] Reflec and other armours
shadow@xxxxxx
(30 Apr 2020 12:12 UTC)
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Re: [TML] Reflec and other armours
kaladorn@xxxxxx
(30 Apr 2020 15:03 UTC)
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Re: [TML] Reflec and other armours
Cian Witherspoon
(30 Apr 2020 16:14 UTC)
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Re: [TML] Reflec and other armours
kaladorn@xxxxxx
(30 Apr 2020 19:20 UTC)
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On 4/26/2020 10:01 PM, xxxxxx@gmail.com wrote: > This is an interesting idea for the game: A blinding laser (works > against eyes only). Effective if protection is worn. One way to take low > tech baddies out of action without killing them. For exactly this reason - temporarily or permanently blinding hundreds, if not thousands, of people who happen to be looking in your direction when you (almost effortlessly, if not automatically) sweep the laser over them - lasers /made/ for blinding are almost certain to be banned under most rules of warfare. There are strong indications this will happen in RL, as soon as someone gets closer to actually making and/or deploying one. (Of course, as any student of those knows, that only matters if you get /caught/. Willing to take the chance, in one of those dirty little off-the-books brushfire wars / merc tickets?) -- --------------- Kelly St. Clair xxxxxx@efn.org