Re: [TML] those pesky random encounter tables...
Jeff Zeitlin 10 Apr 2020 21:54 UTC
Back in October, Timothy Collinson wrote:
>I seem to have been rolling on the extremes of any such table today.
... and started a thread of "real life encounters", which I've been
compiling with the idea of printing them in Freelance Traveller. However,
we've only got 24 encounters - we need another dozen to fill out a "d66"
table. So, I'm going to ask that everyone review this thread - this message
is a new branch on it, so check your mailreader archives if needed - and
let's see if we can get that additional twelve encounters!
While it's nice if any particular memorable random encounter can lead to
'adventure', it's by no means _required_ - random encounters don't actually
need to be anything more than "local color" while your characters are
dealing with the _real- adventure. Of course, the encounter could be
piscine, and the "local color" be red, but that's part of the fun, isn't
it?
Have at, and let's see what comes out of it!
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