Jump Calculations
Jeff Zeitlin
(27 Mar 2020 22:32 UTC)
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Re: [TML] Jump Calculations
Vareck Bostrom
(28 Mar 2020 01:42 UTC)
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Re: [TML] Jump Calculations
Vareck Bostrom
(28 Mar 2020 02:13 UTC)
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Re: [TML] Jump Calculations
Jeff Zeitlin
(28 Mar 2020 19:16 UTC)
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Re: [TML] Jump Calculations
Vareck Bostrom
(28 Mar 2020 19:26 UTC)
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Re: [TML] Jump Calculations
shadow@xxxxxx
(28 Mar 2020 21:14 UTC)
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Re: [TML] Jump Calculations
Vareck Bostrom
(28 Mar 2020 21:45 UTC)
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Re: [TML] Jump Calculations
Thomas RUX
(29 Mar 2020 21:20 UTC)
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Re: [TML] Jump Calculations
Jeff Zeitlin
(30 Mar 2020 22:13 UTC)
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Re: [TML] Jump Calculations
Thomas RUX
(31 Mar 2020 02:37 UTC)
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Re: [TML] Jump Calculations
Kurt Feltenberger
(31 Mar 2020 02:50 UTC)
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Re: [TML] Jump Calculations
Edward Anderson
(31 Mar 2020 10:18 UTC)
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Re: [TML] Jump Calculations
Vareck Bostrom
(31 Mar 2020 17:35 UTC)
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Re: [TML] Jump Calculations
Thomas RUX
(31 Mar 2020 21:47 UTC)
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Re: [TML] Jump Calculations
Thomas RUX
(31 Mar 2020 21:59 UTC)
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Re: [TML] Jump Calculations
Ewan
(01 Apr 2020 13:04 UTC)
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Re: [TML] Jump Calculations
Thomas Jones-Low
(13 Apr 2020 01:35 UTC)
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Re: [TML] Jump Calculations
kaladorn@xxxxxx
(13 Apr 2020 02:49 UTC)
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Plague
Thomas RUX
(31 Mar 2020 21:22 UTC)
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Re: [TML] Plague
Jeff Zeitlin
(03 Apr 2020 10:23 UTC)
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Re: [TML] Plague shadow@xxxxxx (03 Apr 2020 18:41 UTC)
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Re: [TML] Plague
Timothy Collinson
(03 Apr 2020 19:42 UTC)
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Re: [TML] Plague
Timothy Collinson
(03 Apr 2020 20:58 UTC)
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Re: [TML] Plague
Timothy Collinson
(04 Apr 2020 07:01 UTC)
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Re: [TML] Plague
Thomas Jones-Low
(05 Apr 2020 12:51 UTC)
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Re: [TML] Plague
Bruce Johnson
(03 Apr 2020 20:40 UTC)
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Re: [TML] Jump Calculations
Christopher Sean Hilton
(12 Apr 2020 02:51 UTC)
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Re: [TML] Jump Calculations
Christopher Hilton
(12 Apr 2020 12:00 UTC)
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Re: [TML] Jump Calculations
kaladorn@xxxxxx
(12 Apr 2020 23:12 UTC)
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Re: [TML] Plague
kaladorn@xxxxxx
(13 Apr 2020 16:53 UTC)
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Re: [TML] Plague
Kenneth Barns
(14 Apr 2020 01:07 UTC)
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Re: [TML] Plague
kaladorn@xxxxxx
(14 Apr 2020 02:44 UTC)
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Re: [TML] Plague
Kenneth Barns
(14 Apr 2020 08:08 UTC)
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Re: [TML] Plague
kaladorn@xxxxxx
(15 Apr 2020 01:14 UTC)
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Re: [TML] Plague
shadow@xxxxxx
(15 Apr 2020 01:13 UTC)
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Re: [TML] Plague
kaladorn@xxxxxx
(15 Apr 2020 01:18 UTC)
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Re: [TML] Plague
Thomas RUX
(15 Apr 2020 02:20 UTC)
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On 3 Apr 2020 at 6:23, Jeff Zeitlin wrote: > My original question, however, was more on the macro level: how do > _worlds_ or _interstellar polities_ handle the spread of disease? What > happens when a particular virus or virus family goes pandemic or > endemic on a particular world? Especially, what happens if the > asymptomatic-but-infectious period is a week or longer? then you're in real trouble. Unless X-boats get the word ahead of ships carrying infected people, it'll just keep spreading. > Consider the question of a novel disease: How long does it to develop > a vaccine, antitoxin, antibiotic, or metabolic that's effective > against it? Well, currently, a vaccine can be developed in *days* (possibly even hours) once they have the gene sequence of the virus. Might be possible to develop bactiophages in that sort of tiome some day. anti-biotics take *years* to find. > Once developed and certified safe (and how long does that > certification take?), how long does it take to deploy, and how > complete is application Alas, that's where trouble comes in. We've got *several* candidate vaccines for Covid-19. But even doing terribly risky things like going direct to human testing, it'll be months if not *years* before they are tested enough to release. They're talking 2022... > Essentially, all the questions that are being asked about COVID-19 > right now in the real world are what I'm suggesting we think about in > a Traveller context, and come up with Traveller answers for (since we > can't come up with real-world solutions...). And yes, I want articles > on these! :) This is likely to be another one of those "raising TLs won't help a lot" situations. You can speed up *some* things. but testing is always going to be a problem because it depends on doing things with humans and you can't speed that part up. -- Leonard Erickson (aka shadow) shadow at shadowgard dot com