Rules for fleshing out balkanized worlds? Carlos (02 May 2014 11:40 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Andrew Staples (02 May 2014 17:58 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Andrew Long (02 May 2014 18:43 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Timothy Collinson (04 May 2014 20:16 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (04 May 2014 22:46 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Bruce Johnson (05 May 2014 21:51 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Freelance Traveller (06 May 2014 14:52 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (06 May 2014 20:33 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Kenneth Barns (05 May 2014 22:07 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Bruce Johnson (02 May 2014 18:38 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (02 May 2014 19:34 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Kelly St. Clair (02 May 2014 20:04 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Bruce Johnson (02 May 2014 20:20 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (02 May 2014 22:27 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (02 May 2014 22:20 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Timothy Collinson (02 May 2014 21:39 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Bruce Johnson (02 May 2014 22:34 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (02 May 2014 22:48 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (03 May 2014 16:09 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (03 May 2014 17:02 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Ian Whitchurch (03 May 2014 22:57 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Timothy Collinson (03 May 2014 19:22 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (02 May 2014 22:33 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Richard Aiken (04 May 2014 06:18 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Timothy Collinson (02 May 2014 19:23 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Phil Pugliese (02 May 2014 22:13 UTC)
Re: [TML] Rules for fleshing out balkanized worlds? Ros Knox & Michael Barry (03 May 2014 08:43 UTC)

Re: [TML] Rules for fleshing out balkanized worlds? Timothy Collinson 02 May 2014 21:39 UTC

> '.
>
> Since then I've always leaned towards the idea that hi-pop worlds in the TU were effectively 'balkanized' w/ various federative, autonomous, etc, regions, similar to the way a lot of nations here on earth have 'reservations', 'preserves' or other areas where one could easily feel as if he were in a different country altogether.

My daughter has chosen to go to university down in Cornwall (about 5
hours drive west of me but not actually that far in miles) and it can
feel like a different country there.  Heavy accents, strong sense of
regional identity, their own flag.  Even some of the language can be a
bit different.

My brother and his wife have recently moved to the Isle of Wight.
That's only three miles across the water from where I go down to the
beach about a mile from my home.  But it really is a different
country!  Because it's rather expensive to cross the Solent, not to
mention tedious from anywhere but particularly from our place because
we either have to travel east to Portsmouth for a ferry (or
hovercraft) or west to Southampton for a ferry (or catamaran), it's
relatively 'cut off'.  For somewhere that's otherwise close to large
population centres on the South Coast of the UK.

I understand from my radiographer uncle over there that there is even
a physiological difference in some part of their hands or something.
Not to mention attitudes about mainlanders and the like.  Until my
brother moved there, I'd been like twice in my entire life.  To
somewhere four miles from home!

Even if the planet in question isn't Balkanized, and I agree with you
it might be even if it doesn't say so, I'll bet some systems are
pretty effectively balkanized if the PCs stray off the main paths.

tc