Cutter Module Q
Jeff Zeitlin
(25 Nov 2019 23:36 UTC)
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Re: [TML] Cutter Module Q
Thomas Jones-Low
(25 Nov 2019 23:47 UTC)
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Re: [TML] Cutter Module Q
Jeff Zeitlin
(26 Nov 2019 21:58 UTC)
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Re: [TML] Cutter Module Q
Rupert Boleyn
(27 Nov 2019 12:41 UTC)
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Re: [TML] Cutter Module Q
Ethan McKinney
(28 Nov 2019 07:46 UTC)
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Re: [TML] Cutter Module Q
Ethan McKinney
(26 Nov 2019 01:30 UTC)
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Re: [TML] Cutter Module Q
Jeff Zeitlin
(26 Nov 2019 22:05 UTC)
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Re: [TML] Cutter Module Q
Ethan McKinney
(26 Nov 2019 22:12 UTC)
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Re: [TML] Cutter Module Q
Kurt Feltenberger
(26 Nov 2019 02:02 UTC)
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Re: [TML] Cutter Module Q
Jeff Zeitlin
(26 Nov 2019 22:10 UTC)
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Re: [TML] Cutter Module Q
Kelly St. Clair
(26 Nov 2019 02:20 UTC)
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Re: [TML] Cutter Module Q
Rupert Boleyn
(26 Nov 2019 05:50 UTC)
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Re: [TML] Cutter Module Q
Ethan McKinney
(26 Nov 2019 15:43 UTC)
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Re: [TML] Cutter Module Q
Bruce Johnson
(26 Nov 2019 16:04 UTC)
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Re: [TML] Cutter Module Q
Cian Witherspoon
(26 Nov 2019 16:07 UTC)
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Re: [TML] Cutter Module Q
Ethan McKinney
(26 Nov 2019 16:45 UTC)
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Re: [TML] Cutter Module Q
Rupert Boleyn
(27 Nov 2019 12:37 UTC)
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Mass vs Volume (was Re: [TML] Cutter Module Q)
Cian Witherspoon
(27 Nov 2019 13:04 UTC)
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Re: Mass vs Volume (was Re: [TML] Cutter Module Q)
Rupert Boleyn
(27 Nov 2019 13:50 UTC)
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Re: Mass vs Volume (was Re: [TML] Cutter Module Q)
Rupert Boleyn
(27 Nov 2019 14:02 UTC)
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Re: Mass vs Volume (was Re: [TML] Cutter Module Q)
Cian Witherspoon
(27 Nov 2019 14:18 UTC)
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Re: Mass vs Volume (was Re: [TML] Cutter Module Q)
Rupert Boleyn
(27 Nov 2019 14:21 UTC)
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Re: Mass vs Volume (was Re: [TML] Cutter Module Q)
Cian Witherspoon
(27 Nov 2019 14:33 UTC)
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Drop tanks
Thomas RUX
(27 Nov 2019 16:20 UTC)
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Re: [TML] Drop tanks
Phil Pugliese
(28 Nov 2019 02:44 UTC)
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Re: [TML] Drop tanks
Ethan McKinney
(28 Nov 2019 03:38 UTC)
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Re: [TML] Drop tanks
Phil Pugliese
(28 Nov 2019 21:15 UTC)
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Re: [TML] Drop tanks
Thomas RUX
(02 Dec 2019 20:28 UTC)
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Re: [TML] Drop tanks
Jeffrey Schwartz
(09 Dec 2019 15:32 UTC)
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Re: [TML] Drop tanks Thomas RUX (09 Dec 2019 15:52 UTC)
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Re: Mass vs Volume (was Re: [TML] Cutter Module Q)
Thomas RUX
(27 Nov 2019 14:24 UTC)
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Re: [TML] Cutter Module Q
Jeff Zeitlin
(26 Nov 2019 22:16 UTC)
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Re: [TML] Cutter Module Q
Jeffrey Schwartz
(26 Nov 2019 15:12 UTC)
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Re: [TML] Cutter Module Q
Rupert Boleyn
(26 Nov 2019 15:22 UTC)
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Re: [TML] Cutter Module Q
Jeffrey Schwartz
(26 Nov 2019 15:31 UTC)
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Re: [TML] Cutter Module Q
Jeff Zeitlin
(26 Nov 2019 22:20 UTC)
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Hello Jeffery, > On December 9, 2019 at 7:31 AM Jeffrey Schwartz <xxxxxx@gmail.com> wrote: > > > That reads mostly right to me, and would float in most games. > I've moved into a T5 rules mindset though. Thank you for confirming that I'm not thoroughly out in a field somewhere with my understanding of CT drop tanks. > > In T5, you can get a Modified or Improved J-drive that's more > efficient, if your build TL is a couple levels higher than the > introduction TL of the Jump drive. > According to "T5.10 Book 2 p76" , if you're building a TL 13+ ship, > you can put in a Modified jump drive: 110% jump efficiency, 90% fuel > usage. ...and 50% the volume of the original drive, so you get back > another 5 tons. On the other hand, T5 makes you pay a 1 ton for fuel > scoops and such, so that 5 tons is going to get used up on other > things. ... > Including 1 ton for the grapple for holding an external pod of up to 35 tons. > > The +10% on jump covers the volume of the drop tanks, so you're jump-2 > even with the extra tonnage. > The 90% fuel usage is ... well. > > Jump with fuel tanks: =24 tons * 0.9 = 21.6 tons > Jump without tanks: 18 tons > > So my T5 Type-S-with-jump-tanks build would be : > Modified TL-11 drive, get 5 tons back in drive, 2 tons in fuel back > (18 tons of jump fuel in the ship) with the jump configured for > "Bubble" rather than "Plates" > Spend 2 tons on fuel scoop, intake,.. > 1 ton on fuel transfer pump, 1Mcr. > 2 grapples (Port & Starboard underbody), +2 Mcr, 2 tons > Pod Options: > 10 ton fuel pods -- hold 9 tons each, 1 ton taken up by grapples. > Gives a jump 2 when installed. Note that these pods include Z-drive > lifters, so inside the 1D limit they have really crummy performance > but can be moved on their own without much hassle. You could design > them as remote-operated fueling drones... > 20 ton fuel pods: Hold 19 tons. Could put one on one grapple and have > Jump-2+Jump-2 > 30 ton... oh. Grapples hold up to 35 tons. You could stick standard > cutter modules under the wings.... You drop to jump-1, but a 30 ton > fuel module would be 29 tons of fuel. Add in 18 in the inboard tank, > and that's 47 tons. That's enough for Jump-1 out, drop the pod(s), and > jump back home. Looks like I'll have ti bump T5 up on my wish list. Tom Rux