Hi Gang,
Looking for some group wisdom. I've recently found out there is a DnD group that meets once a month at our local library. So I'm going lurk down there and see if I can drum up some interest in a Traveller game.
Only problem is I've only ever GM'd campaigns lasting months or years. So I'm looking for some hints and tips for running a one shot game lasting 3-4 hours. Anyone point me to some ideas?
Cheers,
Brett.