Ship Age and Wear and Tear
Fred Kiesche
(22 Feb 2019 15:06 UTC)
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Re: [TML] Ship Age and Wear and Tear
Dom Mooney
(22 Feb 2019 18:24 UTC)
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Re: [TML] Ship Age and Wear and Tear
Fred Kiesche
(22 Feb 2019 18:33 UTC)
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Re: [TML] Ship Age and Wear and Tear
Kenneth Barns
(22 Feb 2019 19:53 UTC)
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Re: [TML] Ship Age and Wear and Tear
Fred Kiesche
(23 Feb 2019 20:32 UTC)
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Re: [TML] Ship Age and Wear and Tear
Phil Pugliese
(22 Feb 2019 20:39 UTC)
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Re: [TML] Ship Age and Wear and Tear Rupert Boleyn (22 Feb 2019 22:04 UTC)
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Re: [TML] Ship Age and Wear and Tear
Bruce Johnson
(22 Feb 2019 23:33 UTC)
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Re: [TML] Ship Age and Wear and Tear
Evyn MacDude
(23 Feb 2019 06:02 UTC)
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Re: [TML] Ship Age and Wear and Tear
Jeff Zeitlin
(23 Feb 2019 16:09 UTC)
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Re: [TML] Ship Age and Wear and Tear
Evyn MacDude
(23 Feb 2019 20:24 UTC)
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Re: [TML] Ship Age and Wear and Tear
Fred Kiesche
(23 Feb 2019 20:38 UTC)
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trade and commerce systems
Nick Walker
(24 Feb 2019 22:42 UTC)
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Re: [TML] trade and commerce systems
Timothy Collinson
(26 Feb 2019 21:21 UTC)
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Re: [TML] trade and commerce systems
Phil Pugliese
(26 Feb 2019 22:42 UTC)
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Re: [TML] trade and commerce systems
Ewan
(27 Feb 2019 16:19 UTC)
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Re: [TML] trade and commerce systems
kaladorn@xxxxxx
(08 Apr 2020 18:06 UTC)
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Re: [TML] trade and commerce systems
Phil Pugliese
(08 Apr 2020 18:34 UTC)
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Re: [TML] trade and commerce systems
hemdian@xxxxxx
(08 Apr 2020 20:59 UTC)
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Re: [TML] trade and commerce systems
Thomas Jones-Low
(08 Apr 2020 20:59 UTC)
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Re: [TML] trade and commerce systems
kaladorn@xxxxxx
(08 Apr 2020 22:53 UTC)
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Re: [TML] trade and commerce systems
Thomas Jones-Low
(09 Apr 2020 00:32 UTC)
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Re: [TML] trade and commerce systems
Alex Goodwin
(09 Apr 2020 06:39 UTC)
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Re: [TML] trade and commerce systems
Thomas Jones-Low
(09 Apr 2020 14:47 UTC)
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Re: [TML] trade and commerce systems
Alex Goodwin
(09 Apr 2020 18:57 UTC)
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Re: [TML] trade and commerce systems
kaladorn@xxxxxx
(13 Apr 2020 00:31 UTC)
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Re: [TML] trade and commerce systems
Alex Goodwin
(13 Apr 2020 07:55 UTC)
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Re: [TML] trade and commerce systems
kaladorn@xxxxxx
(13 Apr 2020 10:11 UTC)
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Re: [TML] trade and commerce systems
Thomas Jones-Low
(13 Apr 2020 12:13 UTC)
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Re: [TML] Ship Age and Wear and Tear
Fred Kiesche
(23 Feb 2019 20:37 UTC)
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Re: [TML] Ship Age and Wear and Tear
Fred Kiesche
(23 Feb 2019 20:33 UTC)
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On 23Feb2019 0939, Phil Pugliese (via tml list) wrote: > My experience from CT is that it's not really that hard to make a > profit esp if there're no payments left to make.'Annual Maint' should > detect most of the pending problems. Also, take a look at 'Twilight's > Peak' CT Adv3 for a discussion & example of an old somewhat worn-out > F'trader. It's the no repayments part that makes it easy. A Free Trader requires repayments of CR154,500 per month, or CR77,250 per trip. All-up expenses per trip come to just about CR100,000. Most trips will see the six available staterooms filled about 50/50 with high and mid passengers, and about half the low berths filled. That covers a bit over half the costs. On most trips you can mostly fill the ship with freight, which pays the rest and should bring in about C25,000 profit. Of course, the times these things don't happen can swallow that profit pretty quickly. The best runs without trying to speculate gross CR148,000 and thus net about CR48,000. The worst cost you ~CR60,000 as they mean a mostly empty ship. When it comes to speculative cargo, unless the crew has high levels of Bribery and/or Admin it's a crap-shoot. Half the time there won't even be a cargo available that's worth buying. The thing is, once you get rid of that CR77,000+ repayment, all this becomes so much easier - it's almost impossible to lose money just running freight, with passengers and the odd bit of cautious speculation being almost pure profit. -- Rupert Boleyn <xxxxxx@gmail.com> Chief Assistant to the Assistant Chief