Ship Age and Wear and Tear Fred Kiesche (22 Feb 2019 15:06 UTC)
Re: [TML] Ship Age and Wear and Tear Dom Mooney (22 Feb 2019 18:24 UTC)
Re: [TML] Ship Age and Wear and Tear Fred Kiesche (22 Feb 2019 18:33 UTC)
Re: [TML] Ship Age and Wear and Tear Kenneth Barns (22 Feb 2019 19:53 UTC)
Re: [TML] Ship Age and Wear and Tear Fred Kiesche (23 Feb 2019 20:32 UTC)
Re: [TML] Ship Age and Wear and Tear Phil Pugliese (22 Feb 2019 20:39 UTC)
Re: [TML] Ship Age and Wear and Tear Rupert Boleyn (22 Feb 2019 22:04 UTC)
Re: [TML] Ship Age and Wear and Tear Bruce Johnson (22 Feb 2019 23:33 UTC)
Re: [TML] Ship Age and Wear and Tear Evyn MacDude (23 Feb 2019 06:02 UTC)
Re: [TML] Ship Age and Wear and Tear Jeff Zeitlin (23 Feb 2019 16:09 UTC)
Re: [TML] Ship Age and Wear and Tear Evyn MacDude (23 Feb 2019 20:24 UTC)
Re: [TML] Ship Age and Wear and Tear Fred Kiesche (23 Feb 2019 20:38 UTC)
trade and commerce systems Nick Walker (24 Feb 2019 22:42 UTC)
Re: [TML] trade and commerce systems Timothy Collinson (26 Feb 2019 21:21 UTC)
Re: [TML] trade and commerce systems Phil Pugliese (26 Feb 2019 22:42 UTC)
Re: [TML] trade and commerce systems Ewan (27 Feb 2019 16:19 UTC)
Re: [TML] trade and commerce systems kaladorn@xxxxxx (08 Apr 2020 18:06 UTC)
Re: [TML] trade and commerce systems Phil Pugliese (08 Apr 2020 18:34 UTC)
Re: [TML] trade and commerce systems hemdian@xxxxxx (08 Apr 2020 20:59 UTC)
Re: [TML] trade and commerce systems Thomas Jones-Low (08 Apr 2020 20:59 UTC)
Re: [TML] trade and commerce systems kaladorn@xxxxxx (08 Apr 2020 22:53 UTC)
Re: [TML] trade and commerce systems Thomas Jones-Low (09 Apr 2020 00:32 UTC)
Re: [TML] trade and commerce systems Alex Goodwin (09 Apr 2020 06:39 UTC)
Re: [TML] trade and commerce systems Thomas Jones-Low (09 Apr 2020 14:47 UTC)
Re: [TML] trade and commerce systems Alex Goodwin (09 Apr 2020 18:57 UTC)
Re: [TML] trade and commerce systems kaladorn@xxxxxx (13 Apr 2020 00:31 UTC)
Re: [TML] trade and commerce systems Alex Goodwin (13 Apr 2020 07:55 UTC)
Re: [TML] trade and commerce systems kaladorn@xxxxxx (13 Apr 2020 10:11 UTC)
Re: [TML] trade and commerce systems Thomas Jones-Low (13 Apr 2020 12:13 UTC)
Re: [TML] Ship Age and Wear and Tear Fred Kiesche (23 Feb 2019 20:37 UTC)
Re: [TML] Ship Age and Wear and Tear Fred Kiesche (23 Feb 2019 20:33 UTC)

Re: [TML] Ship Age and Wear and Tear Rupert Boleyn 22 Feb 2019 22:04 UTC

On 23Feb2019 0939, Phil Pugliese (via tml list) wrote:
> My experience from CT is that it's not really that hard to make a
> profit esp if there're no payments left to make.'Annual Maint' should
> detect most of the pending problems. Also, take a look at 'Twilight's
> Peak' CT Adv3 for a discussion & example of an old somewhat worn-out
> F'trader.

It's the no repayments part that makes it easy. A Free Trader requires
repayments of CR154,500 per month, or CR77,250 per trip. All-up expenses
per trip come to just about CR100,000.

Most trips will see the six available staterooms filled about 50/50 with
high and mid passengers, and about half the low berths filled. That
covers a bit over half the costs. On most trips you can mostly fill the
ship with freight, which pays the rest and should bring in about C25,000
profit. Of course, the times these things don't happen can swallow that
profit pretty quickly.

The best runs without trying to speculate gross CR148,000 and thus net
about CR48,000. The worst cost you ~CR60,000 as they mean a mostly empty
ship.

When it comes to speculative cargo, unless the crew has high levels of
Bribery and/or Admin it's a crap-shoot. Half the time there won't even
be a cargo available that's worth buying.

The thing is, once you get rid of that CR77,000+ repayment, all this
becomes so much easier - it's almost impossible to lose money just
running freight, with passengers and the odd bit of cautious speculation
being almost pure profit.

--
Rupert Boleyn <xxxxxx@gmail.com>
Chief Assistant to the Assistant Chief