Re: [TML] What does the CUSTOMER need to know about his ship?
Jeffrey Schwartz 15 Apr 2014 15:38 UTC
On Fri, Apr 11, 2014 at 6:44 PM, Marshall, C. W. <toph.marshall@ubc.ca> wrote:
>>
>> Right off the top of my head, I see the customer as needing to bring the
>> following info to the sales desk:
>>
>> 1. Jump performance
>> 2. Maneuver performance
>> 3. Number of staterooms
>> 4. Required cargo space
>> 5. Additional Common space
>
> 6. Does it come in blue?
> 7. How does the air conditioning work after three weeks in space?
> 8. Is there a games and movies package in the ship's library?
9. Landing restrictions/capabilities: Can I land at Bob's place? Can
we take it to the beach? is it hard to park?
10. Ease of cargo accessibility: Can I just drive my ground-car in
after the road-rally? Can I ride my ponii in to stable it after the
derby? Do I need a forklift to unload the gazebo and 'Advanced Party
Base' (6dtons, modular, includes 1dton super-wet-bar)
11. Does it have "hood ornament"/"Brand name"/"nose art" such that
other people of my social class will be impressed upon seeing it?
12. Can I do that thing that was on last months holovid, where [action
star] [verb] from the ship's [noun] ? (ie, Chuck Norris jumped from
the ship's trash chute into the moving air/raft 500 meters below and
then kicked ass // Arnold hand-carried a VRF Gauss Cannon to the
sensor hatch and shot down a fighter)