On Fri, Feb 16, 2018 at 3:14 AM, Greg Nokes <xxxxxx@nokes.name> wrote:

[snip of MUCH great stuff for integration into my next game]

Thanks Greg! 

Yeah, my imperium is a bit dark. I cribbed a lot from my reading of the cyberpunk classics back in the day.


Yeah. So is mine. It's the only practical way to explain all those multitudes of planetary dictatorships. While there are individual Imperial High Nobles (such as the brand-new and first-ever Archduke of Deneb) who try their best to make the Imperium over into a benevolent dictatorship, it remains an impersonal bureaucracy - a Grey Imperium. The darn thing is just too big and humans are just too uncaring/insular when it comes to conditions beyond their immediate sight for it to be otherwise.

Another very real factor at work in creating this Imperial Greyness is that the Empire and it's agents actively work at keeping the Empire from getting openly involved in Doing Good. Any such actions tend to get an Official Response along the lines of: "Why did you waste scarce Imperial resources - including your precious time and attention - on X Good Deed, when Y Minimal Response would likely have accomplished the same end? And without creating a dangerous precedent of Imperial Involvement In Local Affairs?"

On the other hand, *secretly* Doing Good - such as prompting locals to solve the problem of a megalomaniac ruler on their own, with a bare minimum of undercover aid from the Imperium - tends to get the Official Response of no comment, then a quiet promotion and consequent reassignment to even harder duties elsewhere.   

  

 The imperium has been around a long time. Standard gear is fixable anywhere near it. Why have some TTL 5 place making its own pistols which are special snowflakes when the instellarms standard TTL 8 pistol is built on a thousand worlds? Or the Ling Standard ACR? You know you can get compatible ammo anywhere with in 10 parsecs of the imperial border.. but this TTL 5 snowflake? Lucky to get ammo here.


There was a bit in one of the Ian Banks "Culture" novels where the protagonist - from a ~TTL 6 world - had a locally-made handgun to which he was quite emotionally attached. IIRC, this was essentially a Dardick Revolver:  https://www.nrablog.com/articles/2016/9/a-brief-history-of-the-peculiar-dardick-revolver-and-tround/

Anyway . . .

He despaired of ever finding additional rounds for it, while travelling in the wider universe. That is, until he happened to mention this to someone on the ship he was on at the time. The response was: "Oh? That's no problem. Is 50 rounds enough? [taps on a control pad for a few seconds] They'll be waiting in your cabin when you get back." 

Of course, Bank's Culture is a post-scarcity entity. But something similar should be possible in most TUs - at least those which feature gun-nut PCs - given that current real world 3D printers are quite capable of making functional bullets: https://www.huffingtonpost.com/2013/05/23/3d-printed-bullets_n_3322370.html


--
Richard Aiken

"Never insult anyone by accident."  Robert A. Heinlein
"I studied the Koran a great deal. I came away from that study with the conviction there have been few religions in the world as deadly to men as Muhammed." Alexis de Tocqueville
"We know a little about a lot of things; just enough to make us dangerous." Dean Winchester (fictional monster hunter portrayed by Jensen Ackles)
"It has been my experience that a gun doesn't care who pulls its trigger." Newton Knight (as portrayed by Matthew McConaughey), to a scoffing Confederate tax collector facing the weapons held by Knight's young children and wife.