That's why one of my major criticisms of Traveller as a campaign framework is that the GM effectively has to choose between
  1. Severely railroading the characters through a pre-determined plot sequence,
  2. Providing improvised, poorly detailed settings, or
  3. Running a campaign slowly enough to allow for creation of detailed settings on demand.
Realistically, option 3 is out of the question -- the first time the characters land on Fubar XIV, which the GM just spent the last month developing in loving, adventure-hook-rich detail, only to refuel and head off to Bazmatazz Prime the next game day, the GM will swear off the practice forever.

So how about option 2, improvised settings? Most GMs hate being put in the position of hastily inventing setting details, especially when faced with players -- and this includes most players -- who will happily latch onto and exploit any impromptu detail that furthers their cause, even if the GM had never thought of that possible path.

And that's why so many Traveller campaigns settle on one form or another of railroading. There's really not good alternative.


On Fri, Jan 19, 2018 at 3:24 PM, Caleuche <xxxxxx@sudnadja.com> wrote:
I think that even for Traveller players the sense of scale for the Imperium can be lost. 

The land area (oceans deducted) of Imperium + Solomani Confederation worlds is 1.54 trillion square km, 0.096% of Niven's Ringworld. 10342x the land area of Earth. That's only 22-27 persons per square km across the imperium and it will actually feel even more roomy than that given that asteroid/planetoid belts do hold population and have no surface area (in terms of the way I'm summing up the values anyway), and that is only counting aligned worlds. 

It's quite difficult to come up with a believably diverse universe of that size. Trading campaigns might never venture beyond the extrality line, which can simplify trying to create so much diversity - even on Earth, most airports are about the same as each other.

One of the things that is harder to explain, or begs explanation at least, is why the Imperium has so many low population worlds. That implies that it's fairly easy to colonize a world, or fairly inexpensive, and there's some incentive for groups of people to pick up and settle on another world and I'm not quite clear what that would be. I imagine the texture of those decisions would be fairly similar to what was described in The Reality Dysfunction (by Peter Hamilton) with the Skibbow family relocating from an archeology on Earth to the newly-colonized, barely habitable and low tech Lalonde. I liked the description of the economic incentive for establishing the colony in that book, but I've never really come across a description of how these worlds pop up in the Imperium. 

Another issue is that the Third Imperium is 1116 years old, or there about. With a 3% growth rate, a 300 person colony will hit 1 billion people in 500 years, it implies that either the average imperial world is younger than that or that the growth rate is below 3%, perhaps due to emigration. It might be worthwhile trying to apply a logistical growth model based on the tech level of the world and try to account for immigration and emigration, but from a gut feeling the Imperium is overpopulated with underpopulated worlds. 

Are there traveller materials that talk about this kind of thing? 



-------- Original Message --------
On January 19, 2018 10:43 AM, Catherine Berry <xxxxxx@gmail.com> wrote:


On Thu, Jan 18, 2018 at 11:01 PM, Caleuche <xxxxxx@sudnadja.com> wrote:
While looking through some of the map data, it became apparent that there is a pretty sharp cut off at TL 5 - world below TL 5 are fairly uncommon:


And a huge number of Traveller worlds have population codes between 4 and 7 with tech levels between 7 and 13. Random worlds that Travellers visit will be less populated than midsize cities - the median imperial world population is ~700,000. 



-----

The Traveller Mailing List

Archives at http://archives.simplelists.com/tml

Report problems to xxxxxx@simplelists.com

To unsubscribe from this list please go to 

http://www.simplelists.com/confirm.php?u=PltOdItWBSgOP4y0Q6abkGbDI1eus0lz



--
"Eternity is in love with the productions of time." - William Blake
----- The Traveller Mailing List Archives at http://archives.simplelists.com/tml Report problems to xxxxxx@simplelists.com To unsubscribe from this list please go to
http://archives.simplelists.com

-----
The Traveller Mailing List
Archives at http://archives.simplelists.com/tml
Report problems to xxxxxx@simplelists.com
To unsubscribe from this list please go to 
http://www.simplelists.com/confirm.php?u=PltOdItWBSgOP4y0Q6abkGbDI1eus0lz



--
"Eternity is in love with the productions of time." - William Blake