Does the station have any Mafioso? If so, the plant is under their control and they just want a *small* favour from the PCs in return.

David Shaw

On 16 Oct 2017 17:57, "Timothy Collinson" <xxxxxx@port.ac.uk> wrote:
Just a quick note for those interested.

Today's lunchtime Traveller session went well.

Rather amazingly/bizarrely, there was a documentary on BBC last night.  Louis Theroux investigating/interviewing sex workers on the Bissonet 'track' (i.e. road where prostitutes illegally work) in Houston, in particular focussing on their relationships with their pimps.

I really felt like I was doing my homework!  Terrific timing.

With that and Andrea's notes + my four characters I'd generated last Thursday, I felt very much more prepared and comfortable than I might have done otherwise.

The session covered moving from the "Lower Park" of the orbital station to a kava shop on it's boundary.  Lower Perk, of course, and yes there was a sofa...

We had their backstories and one of the PCs, a bit of a do-gooder immediately warmed/fell for? the illness history and wants to help.  (As well as offering the other three at least job interviews with his valet/major domo as potential servants.)

From the documentary I learned that  a pimp might be called a Daddy and one of the players had his PC play a real 'square' (another term I learned) in completely misunderstanding the nature of the whole relationship.

We also managed a bit more looking for the plants they were originally after but now with added trying to track down the very very rare one that's needed for the medicine.  Which of course no one, not even the local expert they've hired, has heard of. 

Of course, one snag is that these PCs can essentially buy anything they want to.  They have millions of Credits as disposable income.  So I've been trying to come up with a convincing reason why this very rare plant which is known to be on station, can't just be bought.

Best I've come up with so far is that there's such limited quantities it's kept under much more security than usual because it's essentially being grown for a Count a few worlds away and he would be very miffed his private stock necessary for *his* illness was being given away.  (Counts are at the level of my PCs parents.)  Not got much further than that but essentially I'm looking for something that doesn't necessarily directly utilize their money, but does utilize their high social standing.  Is 'fixable' within a day or two so we can do the rest of the adventure rather than get completely sidetracked (although I'm open to that as well!).  And perhaps leaves them with a potential Enemy for future adventures after this one.

Thanks again for all those who've contributed ideas and obviously to Andrea in particular.  My NPCs and the plot were much more credible than they might have been otherwise and I think the players were duly impressed.  (Though they did wonder if my research [1] had included any practical investigation...)

It's been an interesting odyssey of a week...

tc

[1] I use the term guardedly in the undergraduate, grade school sense of homework that involves looking something up rather than the formal definition of the academics and PHDs I mingle with at work...  :-)




On 15 October 2017 at 03:25, Tim <xxxxxx@little-possums.net> wrote:
On Sun, Oct 15, 2017 at 02:53:59PM +1300, Andrea Vallance wrote:
> NSW is a borderline case. While the regulatory framework is
> extremely light handed, there are still restrictions on soliciting
> and living off the earnings of prostitution is still illegal. The
> location of brothels is also more restrictive. Street work is
> restricted by law rather than custom.

Ah, I see.  Much as it pains me to admit that New Zealand might have
done something better than any state of Australia, thanks for the
information  ;-)


- Tim
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