Huge problems with Adventure Class ships? Absolutely.

It was a design decision because the focus was on Fleet or Squadron engagements.

Of course, multiplying boxes by five or so in sub-1000dT ships makes the system more palatable for that scale of combat. The next problem is how to factor skills, but you can draw on the crew quality table for that.

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Dom Mooney - Sent from iOS using Spark

On 22 Feb 2016, 01:06 +0000, Evyn MacDude <xxxxxx@gmail.com>, wrote:


On Sun, Feb 21, 2016 at 12:33 PM, Timothy Collinson <xxxxxx@port.ac.uk> wrote:


On 21 February 2016 at 04:31, BK <xxxxxx@gmail.com> wrote:
This thread got me to thinking, I've never tried any of the Traveller boardgames.  Anyone recommend one?  I think I have all of them on the FFE CDs.  I think I might also have purchased Power Projection, which I don't think is strictly Traveller, as it looked pretty good.

Power Projection is definitely Traveller - has Traveller ships in it!

Kinda.... Well to be honest vanella Full Thrust is Traveller too, as it was inspired by Traveller. But it has huge problems with Adventure Class ships, but that too is a Traditional Traveller weakness.... 


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Evyn
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