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On Tue, 2/23/16, Kelly St. Clair <xxxxxx@efn.org> wrote:
Subject: Re: [TML] Trawling for 'ice'?
To: xxxxxx@simplelists.com
Date: Tuesday, February 23, 2016, 12:41 PM
On 2/23/2016 11:29 AM, tmr0195@comcast.net
wrote:
> With my luck
the ship's fuel purification system will not work or
the
> contaminates will do something
nasty to the ship.
Perhaps, but IMO that's a card that should
be played sparingly - I mean,
that's
what the system is FOR. If it's not reliable, then you
get the
players rolling their eyes
("oh look, the transporter/holodeck/ whatever
is broken again because lazy writing I mean
REASONS") and the characters
wondering
why they spent the credits and volume on something that
never
works.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
My experience has always been that skimming/refueling/refining is, just like a simple basic jump, pretty much a 2-12 on 2d6 for success.
The only time a failure happens is for the same reason a jump failure happens & we all know how that comes to be...
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