At one point I explored wargaming on a water world, and looked at various issues facing vehicle designers, including Terrain. This is where the water world is mostly shallow, with hundreds of thousands of atolls and sandbanks, and very old vulanic islands. Obviously very different design requirements to Cold War conventional or nuclear designs. I was going to do it in FF&S, but at the time couldn't find a copy and then lost interest.
Cheers
Greg
Terrain tends to play a part when it has a chance of affecting sonar - either active returns or passive monitoring.Thermoclines have a similar function - you can think of them as layers of water where temperature differentials affect the speed that sound travels through them. A sub under the "break" between two layers will have a harder time detecting one above it as the sound waves tend to "bounce back" as they hit the temperature differential.Team Yankee also has a good description of submarine and ASW warfare.
It seems to me Terrain is also important in submarine warfare, and if memory serves me right, ALFA class were mostly intended for negotiating the NATO Baltic blockade into the Atlantic.
Greg C
On 22/02/2016 11:51 AM, <xxxxxx@gmail.com> wrote:On 21 Feb 2016 at 0:58, Richard Aiken wrote:
> Wikipedia states: "The Deep Submergence Rescue Vehicle (DSRV) is
> designed to rescue 24 people at a time at depths of up to 600 m (2000
> ft). Their maximum operating depth is 1500 m (5000 ft)."
>
> From what I can find with a casual google search, the presumed crush
> depth for modern American subs is (again according to Wikipedia)
> officially "in excess of 800 feet" but "probably actually twice that."
> Which would be about 1,600 feet, so it looks like the DSRV can handle
> whatever may be needful.
>
> Except . . .
>
> I found a Federation of American Scientists paper which mentioned that
> the Soviet Alfa class had an estimated crush depth of *4000* feet.
> Since the Alfas were built with 1970s-era *Soviet* tech . . . one can
> not help but wonder how accurate that ~1,600 feet really might be, for
> the newest American subs.
The question hasn't been "How deep can we make the crush depth" for decades. It's
been a combination of "How deep does this sub need to go?" and "How much are we
willing to pay for a deeper diving sub?". Because the Alfas were intended to do what
amounted to high speed drive-bys they needed to be able to go extremely deep to avoid
counter attacks (also the deeper you go, the faster you can go before you start getting
cavitation on your props, and cavitation is extremely loud). The Alfas were
special-purpose boats, not standard attack subs, and were very expensive and
maintenance intensive.
-----
The Traveller Mailing List
Archives at http://archives.simplelists.com/tml
Report problems to xxxxxx@simplelists.com
To unsubscribe from this list please goto
http://archives.simplelists.com----- The Traveller Mailing List Archives at http://archives.simplelists.com/tml Report problems to xxxxxx@simplelists.com To unsubscribe from this list please goto http://archives.simplelists.com----- The Traveller Mailing List Archives at http://archives.simplelists.com/tml Report problems to xxxxxx@simplelists.com To unsubscribe from this list please goto http://www.simplelists.com/confirm.php?u=JydxSB9tZc6TS63HiAHJcg6SAwighNGJ