On Tue, Aug 26, 2014 at 10:19 AM, John Geoffrey <gmkeros@gmail.com> wrote:CT says everyone must do at least 4 years service to the Imperium.
> But I don't think the Draft in CT works at all like any draft in our world.
> Don't you have to subject yourself to the draft? (my main game is MongT
> though). And even then a draft normally doesn't affect everybody in the
> population. I for example got around being drafted on account of being
> nearly blind without glasses (the examiner didn't even get past her first
> question in that regard. She still measured the rest of my body, but it felt
> rather lackluster after seeing the strength of my glasses).
> Anyway, I always interpreted the draft rule as a desperate
> get-me-out-of-here/last-chance-before-fastfood ticket for people who'd be
> stuck on their world without it, not as something that affects every single
> person. (which might be rather difficult anyway, considering that some low
> pop worlds need most of their populace to just survive, taking away a large
> part of them for a multitude of military duties might be a death sentence
> for a world).
>
Universal Service...
If you don't make the roll for the service of your choice, then you're
"Drafted" (roll d6, go there)
There's a comment in there somewhere (I think) that the Draft puts
people into the service that needs additional warm bodies.
I mention the Draft to say that even if 1/6 of the people _don't_
chose Merchant, then things will even out and 1/6 will end up being
Merchants.
Of course, the idea of a few million Scouts flying Type-S's off Earth
each day is kinda creepy.... so there is an element of tongue in cheek
to this logic.