In his series featuring Lt Leary, David Drake spins a set of tales trying to take much of the feel of the age of sail into space. There is no anti-gravity, the ships use reaction motors and land in water harbors, and jump is replaced by sailing through space. Has anyone ever tried to build a ship using the various Traveller rulesets that mimics this? I'm most intersted in the first two aspects, as the jump mechanism works well for structuring RPG sessions.
If you've not read the series and like a bit of space opera, it's
a good read. Drake has described it as ""an SF version of the
Aubrey/Maturin series" by Patrick O'Brian.
https://en.wikipedia.org/wiki/RCN_Series
Alan