On 06/26/2020 1:11 PM Phil Pugliese - philpugliese at yahoo.com <xxxxxx@simplelists.com> wrote:
Actually, the way I've *always* played it since I first read about "charging capacitors while using Black Globes" in CT HG (c.1980), is that once the capacitors are charged w/ enough energy to make even a J1 possible, the ship can jump unless there's been some other damage (JDrive, etc) that would preclude a jump.
"Enough fuel", in my mind, just means the usual, minimal in comparison to jump requirements, amount required to sustain 1 week of routine ship ops.