After Action Reports from the Squadron Strike Virtual Map Games!
Thursday, 23 April, 1:00 PM EDT
Traveller with the Brits! We
had a rematch with revised versions of the Ghalak and Beijing, this time
with a Ghalak and a Sloan versus two Beijings, with the Imperials
interposing themselves against Solomani Scum (tm) set on hitting
commercial shipping!
Our now regular Thursday evening (6pm GMT) game saw another Imperial versus Solomani matchup…
The
Imperials had been hunting down Solomani convoy raiders. They received a
tip-off of where they may strike next – the Imperials got lucky and
engaged the Solomani.
I was flying the Imperials this week and
had a Ghalak CA and a PF Sloan, I was tasked with stopping two Solomani
Beijing Strike Cruisers, flown by my nemesis, Paul. This was the second
time we had flown these ships and we both knew their capabilities.
The
Ghalak CA is a solid SI-17 ship with a good variety of weapons
including a huge array of banked laser – more on them later… The PF
Sloan which most of you will know if you have played through the
Traveller tutorials.
The Beijing CS is an interesting ship to
pilot. It has a spinal meson with a single window firing arc and two
turn cool-down. The meson is supported by a large missile battery and a
few turret lasers. It has three points of nose armour which can stop all
Ghalak’s 24 banked lasers at all but very close range.
The battle
A
cautious approach from both sides was taken, both of us realising that
range was the key to our success. The Imperials had slightly better
thrust, which was enough to ensure the first pass was at around 10
hexes. The Solomani targeted the smaller PF Sloan and severely damaged
it. The Imperials concentrated on one of the Beijings and with the
mighty firepower of the Ghalak took it down, in no small part from the
shredding of all its sand by multiple banked lasers. Both sides launched
significant missile salvos. The Ghalak had to help out the Sloan by
intercepting as many missiles as it could that were targeting the
smaller ship, however it was not enough and the PF Sloan was crippled
with few systems still functioning. The Sloan tried to open the distance
from the remaining Beijing, and with only a single functioning laser
had to pivot to throw sand out from its last remaining caster. It wasn’t
enough and the PF Sloan went down under a hail of missiles. In
retrospect I should have kept it closer to the Ghalak so it could have
been covered by its banked lasers.
The ships separated but not
before the Beijing’s meson tore through the Ghalak taking out its main
Spinal Particle beam and meson screen – with only one hull substitution
available I kept the meson screen hoping I would be able to repair the
particle weapon – which I later did. Paul tried to tempt me into a
chase, which I wasn’t tempted by at all considering his 25-range meson
weapon! Eventually we began a second pass but again with the Ghalak’s
greater thrust the Beijing could not keep the range open enough to give
it an advantage. The Ghalak survived the Beijing’s spinal attack without
taking too much damage and then as the range closed to two hexes the
might of the Ghalak was shown as it destroyed the last remaining
Beijing.
Aftermath
Both Paul and I have now had a chance
to fly both the Ghalak CA and the Beijing. The Imperial CA is everything
you would expect it to be; big, tough, weapons everywhere. It does take
quite a few APs to fight effectively and Paul was unlucky that his
mesons did not take out any of its bridge. I was on the receiving end of
the Ghalak’s power last week and its ability to shred sand with its
banked lasers makes it a most formidable foe.
I flew a Beijing
last week and realised how important its 3-nose armour was – it is
enough to deflect most laser shots from anything over range 6. However,
Paul was unlucky with his first ship I hit as there were many hits on
his SSD 10 section that stripped away most of the nose shielding. With
the armour gone a Beijing finds it very difficult to fight effectively.
These are great fun sessions – it would be great to see some of you join us.
--Quoted from Ken Burnside
Squadron Strike: Traveller is available from Ad Astra Games as a complete boxed set, a folio expansion for people who already own one of the boxed sets, or as a PDF (recommended for international customers; I don't recommend it domestic purchasers because the laminated play aids, plastic tilt blocks, and plastic altitude tiles are essential for face-to-face play, and are really, really useful for learning the game).
Forwarded by Ethan