On 11 Apr 2014, at 20:46, Asher Royce Yaffee <ashersensei@gmail.com> wrote:

Hi, All,
   I dropped out of the Traveller TML a few years back.  In the last two weeks, however, my children have become interested in playing Traveller.
   With my kids, I use roleplaying games to teach.  For example, my kids have learned plenty about the ancient Greeks & Romans, and about medieval Japan.
   Now my kids want powered armor and spaceships instead of swords and chariots.  I see it as a chance to teach some simple science.  Their ages are 8, 10, and almost 12.  My kids have not learned any algebra yet, so I have to be careful about any prerequisite math in the science I introduce.
   I was hoping that the TML members might be able to help, if I may be so bold as to impose.

   My first question is, what science lessons would you like to see inserted into my kids' Traveller adventures?

   Any and all feedback is welcome.

Some terrific ideas from Bruce there and I suspect there are other subjects you could throw into the pot - especially if the scouts were setting up a colony (politics, logistics, trade/finance, education).

But you might also want to look out for (or get in touch with) 13Mann and their Traveller:LIFTOFF plan for a rule set aimed, I think, at that age group.  I think it's planned for end of the year, but there may be play testing sooner.

Trust it goes well though - sounds like an amazing opportunity.

tc